Craft × Strategy × Research
I'm a product designer who likes to work on stubborn problems. My work spans AI tools, physical products, and spatial experiences. A mechanical installation in the Himalayas. A board game that has been selling in stores. AI products that teach without feeling instructional. My education has been a winding path. I learnt how to craft narratives, artefacts and experiences at Srishti in Bangalore, and design with consideration for business outcomes, systems, strategy and leveraging various kinds of technologies at MIIPS Carnegie Mellon. I like to pull from different disciplines. Improv frameworks for creating engaging and unique experiences in an agile manner. Tech for scale and efficiency of systems. Games for sustained engagement and ease of understanding. I’m on a constant quest to refine my approach. Outside work, I like making things with my hands spending time cycling, and photographing things I find interesting.